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The Making of The Walking Dead: Saints & Sinners – Skydance Interactive Podcast

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@LimarcLimarc Ambalina

Editor @Hackernoon by way of day, VR Gamer and Anime Binger by way of evening

In this particular episode of the iandroid.eu podcast, I communicate to iandroid.eu Domowicz and Todd Adamson from Skydance Interactive, the acclaimed developer of The Walking Dead: Saints & Sinners, one of the most efficient digital truth video games in the marketplace lately. 

Skydance Interactive is a moderately new corporate, powered by way of seasoned veterans within the gaming business. iandroid.eu and Todd carry years of revel in to the desk, having labored for Pandemic Studios and Treyarch respectively. The corporate launched Archangel: Hellfire in 2021 and The Walking Dead: Saints & Sinners in January of 2021.

This is my favourite podcast I’ve achieved thus far, so you will not wish to pass over it:

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In this podcast, iandroid.eu and Todd speak about:

  1. The making of The Walking Dead: Saints & Sinners
  2. The ethics and morals in the back of violent video video games in VR and difficult selections the crew needed to make
  3. The demanding situations they needed to face all over the improvement of the sport
  4. Optimizing the sport for the Oculus Quest
  5. Advice for builders taking a look to wreck into the gaming business

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